Prototype Build 03 Changes
Third Person Prototype » Devlog
Some major changes since last build
- Sounds for most events
- Interaction system with weapon swapping (no model changes, but does change damage, reload speed, magazine size, firing rate, piercing and projectile force)
- Picking up a new gun drops the old one
- Background stuff for handling abilities
- Dash animation
- Walk blend updates
- UI now loads images for abilities from the abilities themselves (all still placeholders
- Charge state for power shot (multiplies damage the longer charge is held, for first 3 seconds)
- Charge state particle effects for power shot
- Beam VFX for power shot with color and size depending on charge level
- Some IK fixes for the reload animation
- Many logic fixes across the board
Known Bug
Footstep sound syncing for the forward left/right runs is off due to them being blends from different sources, leading to too many footsteps with odd timing.
Files
3rd Person Prototype Build 03.zip 21 MB
Jan 04, 2023
Third Person Prototype
A simple web build to get feedback on a third person character controller
Status | Prototype |
Author | BrickFrog |
Genre | Action |
Tags | Action RPG, Third-Person Shooter |
More posts
- Prototype Build 02 ChangesJan 01, 2023
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